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Petr Vanek - Robe

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Posts posted by Petr Vanek - Robe

  1. Hello,

    Yes, that's not a bad way, certainly working and for free. Another ways would be for example:

    - load the 3d models into gMA3 as 3D symbols, or

    - use Production Assistant, also for free, to do this in a bit more "mouse/keyboard" friendly way,

    Then export as MVR.

    As for your MVR file, would it be possible for you to share it here?

    Cheers

    Petr

  2. Hello,

    thank you for letting us know. I tried uploading your files either directly from the Share:

    image.png.cec48311cd52938c1585e155be6bcdd9.png

    Or by editing in the Builder and saving from there and every time it worked OK, see example here:

    image.thumb.png.4c03dd98a5ccdef45331b06435ab4f97.png

    I believe i tried all three fixtures. So, i cannot replicate it here. Can you try again please?

    Thank you

    Petr

     

     

     

  3. The gMA3 method to create sub-fixtures is depending on their implementation and is unrelated to GDTF. The logistics are quite complex and they try hard to get it right for many various scenarios. You need to experiment with this, sometimes you can add an empty geometry into the tree and it helps. Try to get their support in case you need more advice.

  4. 8 hours ago, joselhsa said:

    Hi, due to my limited knowledge i am making my fixture file from existing movinglight and editing them, everything seems fine but i have a problem with panning. The panning is going in the opposite direction( when the 3d goes right the physical fixture goes left). Also, how do i set the starting position, because when my physical fixture is facing right, the 3d is facing front

    Hello,

    this is done by adjusting Physical From/To properties. Here is how the DMX maps to physical:

    image.png.1812356ad734a18ec09b98ea310382dc.png

    Here is another example for channel sets:

    image.thumb.png.bf173b675675ba79f0dea348794b2d92.png

     

    So to make it simple: you need to invert the range (positive/negative values) of the Physical From and Physical To.

    You could also go through the more comprehensive explanation here:

    cheers Petr

  5. Hello all,

    we have released another big update to the GDTF Builder. Besides adding new functionality, improvements and bug fixes, we have optimized parts of the builder, making for example Geometry loading orders of magnitude faster. We have also added new wizards: one for adding and placement of several Geometries, another to make a bulk insertion of Wiring Objects with predefined connectors like XLR5, True1 and so on. Let us know if you find any issues and enjoy this new update!

    New Features

    • Copy / Paste Wheels between different fixtures
    • Display user name in the title bar
    • Start using ModifiedBy in revisions to be able to see where an issue possibly comes from
    • Show Channel Highlight and Default values in DMX Mode overview
    • Geometry tree operations are now much faster
    • Add predefined Wiring Object types
    • Arrangement Wizard for Geometries

    Here is a list of reported issues and requests, which is now resolved 🙂

    Improvements

    • Upload of large meshes does not give the user any feedback
    • The duplicate UUIDs error should give the user more guidance on how to resolve it
    • Add option to allow DMX count to continue from previous DMX Break range in the DMX Mode overview screen
    • Display RDM/SW in decimal
    • DMX Table in DMX Mode Overview should be multi line instead of heaving a scroll bar
    • Give more detailed information about the csv for spectral data
    • When starting "a new" device file from an "old" one, indicated this in revision history
    • Visually separate DMX modes, for example do a zebra table of DMX modes
    • Visually mark attributes without Pretty name
    • Duplicating DMX mode will paste channels with Initial channel function reset to first channel function
    • DMX Logical Channels can collapse
    • Add more detailed information to the edit prism facet dialog
    • The duplicate UUIDs error should give the user more guidance on how to resolve it
    • Display RDM/SW in decimal
    • Sorting dmx channels by coarse when channels have the same break

    Bugfixes

    • Model: can not remove Low/High model glb and 3ds and svg top / front / side
    • Sort channels should consider break, rather then sorting 1 1 2 2 each after the other
    • If DMX Mode is missing link to a Geometry, Builder shows an error which cannot be found
    • No error is displayed if a gdtf is imported, that has two geometries with the same name
    • With multiple geometry trees, the builder doesn't highlight beam geometries of the second three
    • Geometry size is affecting model size
    • Tool tip of glb meshes says 3ds instead of glb
    • SVG offset lost upon viewing
    • Instant crash if i clear value of a geometry rotation's axis and switch to another axis
    • New Geometry in Paste Mode is missing scrollbar
    • Additional measurements of a emitter are exported with physical = 0
    • Message is displayed that a top level geometry is not referenced even if it is referenced to by a geometry reference.
    • Fix crash on summary click after duplicating DMX Mode with virtual dimmer with attribute relations
    • After creating a Duplicated DMX Mode with virtual dimmer, you cannot delete attribute relations in the duplicated mode
    • Revision time is one hour back when saving GDTF
    • History of revisions is lost if I consecutively work on the same file
    • Builder freezing with specific file
    • The builder should respect the timeout of the cookies and prompt the user a login popup once the cookie expired
    • Fixing re login error
    • Adding seed verifying request for relogin modal
    • Missing attribute while copy/paste DMX channel in dev. version
    • Fixing do not upload to the Share checkbox lost
    • Fix crash copy, paste dmx channel, then delete previous channel and go to summary
    • The GDTF Share button in the builder editing always points to the live share
    • Templates miss icon after cookie expires
    • When i open a file which has white emitter linked to a beam geometry, the builder doesn't show it
    • If DMX Mode is missing link to a Geometry, Builder shows an error which cannot be found
    • Add option to allow DMX count to continue from previous DMX Break range in the DMX Mode overview screen
    • Fix can not copy and paste wheelslot with no filter
    • Copy/paste mode lost attribute issue. Attributes that did not exist in the fixture before pasting are lost during saving.
    • Use Parent Physical Warning shows even in legitimate usage cases
  6. Hello, try uploading the file to the share and providing a link, you might get lucky a and someone will perhaps have a look. I would also suggest to write in English, you might get faster response too... 😉

  7. On 6/3/2023 at 11:36 AM, rubiolbernat said:

    Thank you for the help!

    Welcome!

     

    On 6/3/2023 at 11:36 AM, rubiolbernat said:

    I have one last question, how can i make the color pixels appear on the simple render mode on MA viz, in the images you can see how it looks on the "high shadow fancy" and "simple" render mode how could I make so the color pixels appear also on the simple mode?

    This i cannot answer reliably as it is application/implementation dependent, MA would be best to help with this.

  8. Thanks to all who attended the GDTF Open manufacturer meeting and the training/discussion after. It was great to see so many involved and interested parties in one room . If you are a manufacturer and need to be tagged as a manufacturer in the GDTF Share (to be able to manage your brand) and in the Forum (to have access to the Manufacturers' talk section, let us know on the Manufacturer Registration page here.

  9. Hello,

    i tested all combination and both Initial channel values and Defaults values always copy/pasted for me. I tried simple/complex channels, within one unit, between fixtures, copy/paste just channels and also copy/paste full modes. Always, defaults are pasted correctly. See my videos below, you can see the Initial Values and i also always scroll to the Default values. Maybe i understand you differently?

    Kind regards

    Petr

     

     

  10. Hello,

    this is intentional. This allows manufacturers to publish multiple brands under one manufacturer. If you want these brands not to appear under your manufacturer, then create a new manufacturer or use different user for upload of that brand.

    Kind regards

    Petr

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