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Petr Vanek - Robe

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Everything posted by Petr Vanek - Robe

  1. Hello @rubiolbernat, the builder already contains an error parser, you can see it on the last tab - Summary - Errors. Cheers P.
  2. Hello @Beglec NV, there is the idea for linking GDTFs but that is not yet developed further. You could probably either do this in MVR or what i would do is that i would make a GDTF for each product at this point. Kind regards Petr
  3. Hello Juan, let me pass this request to our GDTF library team. You can also contact them directly at libraries@robe.cz . We will create the GDTF file which you can then convert into MA2 in the MA share converter. Kind regards Petr
  4. Hello, most likely this is not visualized in MA yet, let me add @dmueller in cc to confirm this (thank you Daniel). Kind regards Petr
  5. Thank you @Paolo.Prolights, i can replicate the issue and it has been reported. Cheers P.
  6. Hello @sl1200mk2, these are "Virtual channels" - they do not control anything via DMX directly but can be used for example to create a virtual dimmer by adding a relation: or allow to control a geometry in a visualizer. So the T11 virtual channels allow the operator to set things like tilt, zoom... in visualizer, based on real physical world values, so visualization can correspond to the real unit. Hope this helps. Cheers Petr
  7. Hello @sl1200mk2, the sets are used in this way to tell the visualizer and the console the exact physical value for exact DMX value in cases where the relationship is not linear. In GDTF 1.2 this is solved by using curves which define relation between physical values and DMX values. In GDTF 1.1, we work around the issue by filling the channel sets. Historically, the builder required the name to be filled in so we did, but this was corrected and the name can be empty, which we try to do now. We will erase the channel set description, this will allow you to identify it as possible to skip and when 1.2 starts being widely used, we will stop using channel sets for this workaround.
  8. Hello @Paolo.Prolights, this should be fixed. At this point i have not tested the fix so please try it and report here in case the issue persists. Thank you, P.
  9. The validator for the Share is currently work in progress and at the moment there is no public API for the validation. You can use the XSD schema for offline machine validation if needed. Kind regards P.
  10. Thank you for the request @Paolo.Prolights, i have added it to the request list. Cheers P.
  11. Thank you @Paolo.Prolights for the report, i replicated the issue and reported to the developers. Cheers P.
  12. Hi @Paolo.Prolights thank you for the report, we will check this. Cheers P.
  13. Hello @tibert to search for the files, you need to use the GDTF Share: https://gdtf-share.com/share.php?page=home I am not sure of the detailed name and if it exists or not, but you can check here: https://gdtf-share.com/share.php?page=home&query=chauvet&man=1&fix=1&rev=1&use=0 cheers Petr
  14. Hello, you import individual models, i would suggest to look at some of the videos, mainly look at the training section here: https://www.youtube.com/channel/UCkn8qU02YTkjPdeVEeQPjVQ/playlists Also, look at this forum post, explaining this topic: cheers Petr
  15. Awesome, thank you @NRG Sille. It seems that this is perhaps not in master/2.9 branch of the Blender Community add-ons (i did not dig deeper to figure out the details), thus not in Blender > 2.9 and therefore for 2.9 and up one must install it via custom addons path as described here https://docs.blender.org/manual/en/latest/editors/preferences/addons.html . I did that and it works for me on Blender 2.93.4 .
  16. Helo @smajehrke, if you wanted to just stay with Blender, what you can do is to use older Blender for the export, as multiple Blender installations can coexist. When looking at your GDTF file, the fixture is pointed up, and the beam is pointing down, so the MA (i have not tested in the console) will likely not show any beam. Other then this, i tried to open the 3DS in another programs and it seems OK. Let me add @dmueller here, he might know why the MA3 3D doesn't show the model.
  17. Hello @StNic54, thanks for all the work, great! When defining the beam, make sure to use Beam geometry (most likely you did), make sure to use correct Beam type (Spot/Wash), as leaving it defined as None would only provide a "glow" from the geometry but no beam would be drawn. Also, make sure that the geometry is not blocked by another geometry obstructing the output and also that the beam is facing correct way, see here: As for the defaults, this sounds like a MA specific issue of maybe even version specific. Default values are defined per ChannelFunction. Also, there is the Highlight value, which is different from Default. To delete a revision, use the three dots menu → Delete: See more about files management in this post: cheers Petr
  18. Hello @Nekojimi, thank you for the report and very sorry about the issue. We use the builder during the day for many hours without data loss. Did you leave the tab/browser and moved on with your work or were you continuously working inside this tab? The data should be periodically stored into the local storage. What browser (version) on which operating system were you using? Thank you, Kind regards Petr
  19. Hello @gabe927, i am very sorry about this experience, thank you for your report. While the browser is a very powerful tool that allows us to write applications in it, to eliminate cross-operating system issues, software distribution, installation and updates, it does have it's limitations and letting the tab to sit idle (and perhaps even allowing the browser/computer to go to sleep) is not advisable and you should always save. Same as you would not let the tab open if you were filing your government tax return. >In more detail, I had been working on this fixture up til around 9:30pm last night, watched a movie, Here is the place where you need to make the save. Depending on operating system, hardware configuration and amount of (free) memory, the computer might decide to kill the tab without any warning. We will see if there is anything that can be done on our side, to mitigate this issue, thank you for reporting. Kind regards Petr
  20. Hello @GGGss, sorry about the issue, this was an unplanned unannounced outage of the hosting provider. Unfortunately, we were not notified by them either. Kind regards Petr
  21. If you mean just generic zone control, see for example here the LEDWash 600: https://gdtf-share.com/user.php?name=Robe+Lighting+s.r.o.&page=fixtures&fixtureID=2276 or here, the Spiider: https://gdtf-share.com/user.php?name=Robe+Lighting+s.r.o.&page=fixtures&fixtureID=5846 Or do you mean to define the patterns themselves? This would ideally be done as a Macro, the current spec is focusing on a "DMX macro" that triggers a behavior (lamp on, off...), visual macros (to create patterns) are planned. The DMX Macro could possibly be used but only to some limited extend. Kind Regards Petr
  22. Added as a feature request. https://github.com/mvrdevelopment/spec/issues/93 P.
  23. The "Add Multiple channel sets" is not doing anything clever like "something through something", it simple adds multiple (x) empty sets. >fully type 'max' for example when I'm in slot2, when slot1 I only have to type 'm' and I'm presented with my previous entries... So this is browser autofill what you mean, i think. Mine suggests completely different things (Firefox 89)... >I've never utilized a 3rd party manager for copy/pasting, Once you start using it, there is no way back. 🙂 Set the "Show the tray menu" to something you can easily evoke, i have it to Ctrl-Alt-Z (on a qwerty kbd), or choose one of your clever buttons, this allows you to pop it up fast, you can then either search by typing, fast select required row from the clipboard list by it's number or do some other magic like set vi style nav, so j/k is down/up to keep hands on the home row. cheers 🙂
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