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michaelhugi

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Everything posted by michaelhugi

  1. michaelhugi

    Snap

    Hello I have a question about Snap in LogicalChannel. The enums are: Yes, No, On, Off What is the difference between Yes and On and what is the difference between No and Off?
  2. michaelhugi

    GDTF API?

    Since I'm writing an open-source GDTF-Parser I was wondering how the files are distributed. As far as I know you can download some GDTF-Files manually from gdtf-share. I think GDTF is something the industry really needs. So to push the format all manufacturers of software would immensly benefit if they could just access gdtf-share from inside their application so the user does not need to download files manually. Is there an API for such a workflow and if not, is there one planned? If nothing is planned, would you be interested if I help developing such an API?
  3. Hello I'm writing an open-source GDTF-Parser for Rust. For me it's not 100% clear which attributes are optional and which are required. On some attributes in the description is written optional so I suggested if there is no optional in the comment field, it's required. During testing I had a crash because on Page 35 ChannelFunction.ModeMaster is not defined as optional but in some GDTF-Files from GDTF-Share there is nothing there... Did I miss something in the SPEC? Do I have to expect any attribute to be not present? This would be bad because there is no 'null' concept in Rust but only Optionals that have to be declared and then unwrapped every time they are used... I would suggest for the next Version of the specs to add a column to every attribute if it's optional or not.
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