lyon470 Posted March 31, 2020 Share Posted March 31, 2020 I created a GDTF File and opened in GMA3 and Vision. In GMA3 is the fixture good but in Vision it Looks really strange. Is it a Error from my GDTF File or is it a Error from Vision? Link to comment Share on other sites More sharing options...
David "Rex" Whalen Posted April 1, 2020 Share Posted April 1, 2020 I would venture to say that it's with the way in which the 3rd party software[Vision] reads the format. MA International is one of the leaders in this format development and I would lean towards what they are rendering as a way to validate the GDTF file you're using. If it visualizes in the web builder, if it visualizes in MA3, but doesn't visualize correctly in Vision....? H'mmmm...wonder who is odd man out? Good luck! Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted April 1, 2020 Share Posted April 1, 2020 Vision implementation is very good, i would suspect an issue with the file. @lyon470what file is this? Thank you Petr Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted April 1, 2020 Share Posted April 1, 2020 I have found some of your files @lyon470 and can see the issue with them. Models must be drawn with local coordinates at 0,0,0 and the offset (related to its parent geometry) is then given by geometry offset attribute. Typically, this is Z, negative. Your base and head are correct, but Yoke has to be modeled/moved about see image below, when offsets have been put to 0. Also, these models are huge. GDTF spec says: All models from a device combined should have a maximum vertices count of 900 to 1200. Your models in total have 13000 in some cases. Cheers P. Link to comment Share on other sites More sharing options...
lyon470 Posted April 1, 2020 Author Share Posted April 1, 2020 Thanks a lot. I have reduced the Vertexes with MeshLab and now everything is correct in GMA3 and in Vision. Is the Maximum Number of Vertex written in the Wiki ? Link to comment Share on other sites More sharing options...
mgeasey@clearallvisualsllc.com Posted April 1, 2020 Share Posted April 1, 2020 @lyon470 there are some bugs in Vision currently, but those are being worked out and they are known. Don't get too discouraged about the GDTF/MVR import into Vision yet. But @David "Rex" Whalen is correct with if it looks correct in the GDTF Builder and MA3, then it's a safe bet to say it's functioning as you would like it to. Cheers! MattG Link to comment Share on other sites More sharing options...
dmueller Posted April 1, 2020 Share Posted April 1, 2020 5 hours ago, lyon470 said: Is the Maximum Number of Vertex written in the Wiki ? @lyon470 You can find the definition in this chapter: https://gdtf-share.com/wiki/GDTF_File_Description#Model_Collect Link to comment Share on other sites More sharing options...
LuutenElio Posted January 24, 2023 Share Posted January 24, 2023 Hi all ! I have this: Build: GDTF GDTF: OK MA3D: OK Vision 2023: NOPE it just flickers Vertices: 208 Total Number of Vertices: 972 Does anyone had the same problem? Vertex Video.mp4 Litecraft@PowerBar_X15@Powerbar_x15_all_modes.gdtf Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted January 30, 2023 Share Posted January 30, 2023 Hello, best would be to approach VW directly with questions about their implementation... Kind regards Petr Link to comment Share on other sites More sharing options...
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