NRG Sille Posted January 14, 2021 Share Posted January 14, 2021 (edited) I want to create a profile of a strobe and they usual have a bracket. Is there an option to add those to the 3D model, so they can be rotated manualy? Edited January 14, 2021 by NRG Sille Link to comment Share on other sites More sharing options...
David "Rex" Whalen Posted January 14, 2021 Share Posted January 14, 2021 If you are referencing 'bracket' as a 'rotational' component of a fixture type...whether you want the vector to be 'Pan' or 'Tilt'--never really a 'Roll'/3rd rotation vector on real world fixtures...unless you've created something really funky, or like the S4 barrel 'roll'... Give the 3D model a Geometry Type of [Axis], that will make the 3D model/Geometry a 'rotational' object in the visualization. Now...depending upon your 3rd party visualizer, how that 'movement/rotation' is accomplished[manually--outside of DMX patching], remains to be seen[GUI encoder, entry field, etc]...the spec of the format will make the Geometry/model a 'rotator' by the Geometry Type definition. Link to comment Share on other sites More sharing options...
NRG Sille Posted January 14, 2021 Author Share Posted January 14, 2021 5 hours ago, David "Rex" Whalen said: If you are referencing 'bracket' as a 'rotational' component of a fixture type...whether you want the vector to be 'Pan' or 'Tilt'--never really a 'Roll'/3rd rotation vector on real world fixtures...unless you've created something really funky, or like the S4 barrel 'roll'... Give the 3D model a Geometry Type of [Axis], that will make the 3D model/Geometry a 'rotational' object in the visualization. Now...depending upon your 3rd party visualizer, how that 'movement/rotation' is accomplished[manually--outside of DMX patching], remains to be seen[GUI encoder, entry field, etc]...the spec of the format will make the Geometry/model a 'rotator' by the Geometry Type definition. Thank you, will try that. Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted January 17, 2021 Share Posted January 17, 2021 You can add virtual pan/tilt to the geometry, which then allows the operator to preset these in places like MA3. For remotely connected visualizer (Vision...), virtual channels would not be transmitted, there you would have to do the adjustment by the tools of the visualizer (if available). Link to comment Share on other sites More sharing options...
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