aTOM1C
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When specifying a pixel mappable fixture, you can set up the geometry references and do the positioning just fine.
There doesn't seem to be a way to specify the "Geometry Reference" that a set of RGB channels relate to.
Occasionally it seems to try to configure them, changing the RGB attributes in the list to Pixel1_Color_Add_R instead of the default "Geometry Name"_Colour_Add_R.
I have not managed to reliably make this happen, and can not seem to get another Pixel defined with another RGB attribute set.Am I missing something here or is this just incomplete functionality?
Reference Geometry and DMX
in Discussions
Posted
So this works fine, thanks for the in depth detail on that.
What doesn't seem to work yet is fixtures that have no master RGB control.
The DMX channel entries in the DMX section need to have a DMX channel to occupy, otherwise it doesnt seem to work.