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  1. Last week
  2. dmueller

    Download GDTF File Without Uploading

    @MattEBVAt the moment it is not possible to download a file without uploading it to the GDTF-Share. @e.n.shirokovIf you want to download multiple files at once click on the "disk" icon in the upper right corner. To download all files select Version = 1.0 and click on "Download.zip" in the lower right corner.
  3. e.n.shirokov

    Download GDTF File Without Uploading

    Can I synchronize the list of GDTF files in my application? Can I download all existing GDTF files from share site?
  4. Earlier
  5. David "Rex" Whalen

    Download GDTF File Without Uploading

    You can delete the files you've uploaded...I've been doing this to remove early versions that are faulty in some way. Build something, upload to parse it out, then delete the online result. You still get the copy to your local drive...not elegant, but it works. Then,Drop the .gdtf into the builder to view.
  6. Is there a way to download the GDTF file made from the fixture builder without uploading it to the share site? The fixture is not fully complete and I would like to test it on our MA3 before to make sure it is working properly.
  7. dmueller

    Fixture Builder = Good Job!

    Hi Rex, thank you very much for your feedback. I tried to reproduce the issues you have mentioned regarding geometries. I created models called Base, Yoke, Head, Beam. After that I added geometries, named them and linked the models I had created. It worked fine for me. I was also able to define a name while creating the geometries and to rename the geometries and models afterwards. Could you please describe more precisely what you did when it did not behave as expected. Resolution: The DMX values in the GDTF file are exported to the file with the resolution that is set for the DMX channel. For example all DMX values of a DMX channel with a resolution of 16 bit are exported as x/2 to the file. Changing the resolution of the individual input fields only simplifies the input of values. At the moment the resolution of the input fields does not change if you switch between DMX channels, but the resolution of the input fields is reset to 8 bit if you change tabs. I guess the resolution should also be kept if I switch the tabs. Kind regards, Daniel
  8. David "Rex" Whalen

    Fixture Builder = Good Job!

    It does help, thanks! I hadn't seen the updates to the format wiki with the model building outline. Some of the descriptions loose a little something in translation...I think, especially when describing the 'offsets' in model building. I've just uploaded my very first simple GDTF profile to the Share site, a 16 bit Dimmer as a ETC Source4 19 degree ERS with custom models! It took me a few attempts to get all the entry fields hooked up correctly...lol. Good thing you can delete files, ;). This was my testing of the waters...as it were. Web based builder seemed fairly stable, had some issues with editing an existing profile/default fixtureType with custom models and naming the Geometry based upon the workflow...if I referenced/uploaded the model file first then linked the Geometry to the existing Model, I could not edit the Geometry 'Name', arrives as Geometry1, Geometry2, etc.... When I Added a Geometry, then named it "Body","Beam", then referenced the 3DS files, all things seems to link fine. Also, in the DMX entries, if you edit a fixture to be 16 bit resolution and then all the channel sets and function sets to 16 bit to follow along, if you change Tabs to another step and then return to DMX, all the channel set 16 bit entry fields revert to 8 bit, except for the main Resolution at the head of the file. Not sure if by simply adjusting the 'Resolution' to 16 bit then defaults all the channel sets and function sets to 16 as well, but entry fields read 8 bit. That seemed odd, or I don't understand the paradigm for 'resolution' beyond 8 bit. Thanks!! Cheers! Time to celebrate the inaugural visualization in GDTF! Rex
  9. petrvanek

    Fixture Builder = Good Job!

    Hello Rex, thank you! Yes, the object origin is the pivot point you can see it here: https://gdtf-share.com/wiki/GDTF_File_Description#Model_Collect Hope this helps 🙂 P,
  10. David "Rex" Whalen

    Fixture Builder = Good Job!

    The V 1.0 of the format and the Fixture Builder looks great! Seems intuitive and I really love the visualization while you build!! Also the ability to embed your custom 3DS files is appreciated! Love to know how 'pivots' are handled, seems as though World Origin is used as the reference.... Thanks from all of us out here! Rex
  11. Hello, We are proud to unveil GDTF version 1.0. Beside a number of technical changes, which you can take a look at in detail in the GDTF wiki, we also released the GDTF Builder, which you can access here. Login to this builder using the same credentials you use the database and the forum. Find a video tutorial on gdtf-share.com. As previously announced in the last issue of our newsletter - If you attend this year's Prolight & Sound, you will have the opportunity to learn more regarding GDTF and MVR. We will proudly present both topics at the Robe, the Vectorworks and the MA booths. We very much appreciate your interest. It's a true motivation for the entire GDTF development team. During our further development on GDTF and MVR you will receive updates. However, feel free to contact us at any time if you have specific questions or in case you need support. Contact the GDTF group by email info@gdtf-share.com. Or use the forum. Best regards, The GDTF Developers Concerning GDPR - General Data Protection Regulation (European Union regulation 2016/679): We intend to use your contact information you provided during signing up to using the contact form solely for sending out regular information concerning the further development of GDTF. It is always possible to unsubscribe from the GDTF-share.com. If you send us an email to unsubsribe@gdtf-share.com we will delete all collected data from you and send a confirmation.
  12. Hello, It has been a while since you received our first newsletter. What happened since the last newsletter? We released GDTF version 0.89 19th December, 2018. Beside a number of technical changes, which you can take a look at in detail in the GDTF wiki, we also released the GDTF database where you can find current revisions of a first number of fixtures we maintain as examples for you. You can register and login to this database on gdtf-share.com. Feel free to add more entries to the database. Furthermore, we have recently started a forum where you can share questions, success, challenges, and keep yourself updated in shorter time frames. Access the forum here. Moreover, we are currently in the last steps of finishing our GDTF fixture builder. It will be publicly available towards Prolight + Sound 2019. If you attend this year's Prolight & Sound, you will have the opportunity to learn more regarding GDTF and MVR. We will proudly present both topics at the Robe, the Vectorworks and the MA booths. We very much appreciate your interest. It's a true motivation for the entire GDTF development team. During our further development on GDTF and MVR you will receive updates. However, feel free to contact us at any time if you have specific questions or in case you need support. Contact the GDTF group by email info@gdtf-share.com. Or use the forum. Best regards, The GDTF Developers Concerning GDPR - General Data Protection Regulation (European Union regulation 2016/679): We intend to use your contact information you provided during signing up to using the contact form solely for sending out regular information concerning the further development of GDTF. It is always possible to unsubscribe from the GDTF-share.com. If you send us an email to unsubsribe@gdtf-share.com we will delete all collected data from you and send a confirmation.
  13. Hello, First of all, thank you so much for filling out the interest form on the GDTF-share.com website, and thank you for your patience as we continue to work on getting to the version 1.0 release of General Device Type Format (GDTF). The response we've gotten from the industry for GDTF has been tremendous. To date, we've had over 20 companies inquire about working with GDTF. So, what has happened since the announcement? Well, we continue to work with the initial committed companies to further refine the specs of GDTF. As a result, the development of the standard is coming along nicely. If you haven't yet checked out the specs of GDTF, the GDTF wiki is a great place to start to learn more. Here, you will find descriptions of the file format and tutorials to help you create GDTF files. Additionally, we've been working to prepare the official GDTF database. We're nearing the point of having a beta of the database, and will share much more information with you about this in the near future. Robe is providing GDTF a number of devices out of the gate with the beta release of the Database, and we will be actively populating it with more GDTF files over the next several weeks. Vectorworks is scheduled to support GDTF files on export with their upcoming service pack 4 (expected to be released late June 2018) and MA Lighting will support GDTF natively when the GrandMA3 console hits the streets. We will be sure to communicate with you when we have a demonstration you can try out for yourself. There are many moving parts as we work to make GDTF a success, and we genuinely thank you for your interest. It's a great motivator for all of us. As we continue to work on this we will contact you with occasional updates, but please feel free to contact us at any time if you have specific questions you'd like to ask or support that you need. You can reach the GDTF group by emailing info@gdtf-share.com Concerning GDPR - General Data Protection Regulation (European Union reulation 2016/679): We intend to use your contact information you provided during signing up to using the contact form solely for sending out regular information concerning the further development of GDTF. It is always possible to unsubscribe from the GDTF-share.com. If you send us an email to unsubsribe@gdtf-share.com we will delete all collected data from you and send a confirmation. Best regards, The GDTF Developers
  14. ...chello World! lol...

  15. David "Rex" Whalen

    Viewer/Builder

    Thanks for the feedback...
  16. Rene

    Viewer/Builder

    Hi Rex, great to read that you are on it! And you are right: This forum is about sharing questions, success and challenges. 😉 Currently we are in a privat beta state with selected manufacturer to test the Fixture Builder. We are all pushing for a realse soon. So for now we are very busy to fix all bugs and issues. Please bear with us for a little while before we give access to the Fixture builder. Once we have released the first version we are happy to discuss a broader beta program. Thanks for your understanding, Rene
  17. David "Rex" Whalen

    Viewer/Builder

    Good day! I see the new visualization format has a Community Forum where we may inquire and share success and challenges. My first challenge is to view and build these files, ;). Is there 'closed' beta program to become involved with? Are there any tools that currently write and view the files/models, etc... My goal is to write the 3D models I've created into the format protocol. Thanks! Rex
  18. This was originally conceived and jointly developed by the GDTF development group, comprised of Vectorworks, MA Lighting, and Robe. This development group is responsible for any future maintenance and, going forward, will include the founding companies and manufacturers that have adopted the format.
  19. Who is involved in the development and maintenance of the General Device Type Format?
  20. Moderator

    How do I get involved or learn more?

    Here in the GDTF Forum. Here you can share questions, success, challenges, and keep yourself updated.
  21. How do I get involved or learn more?
  22. Additional details are available at GDTF Wiki
  23. Where can I find more information on the technical specifications of GDTF?
  24. Currently only MA Lighting, Robe, and Vectorworks support GDTF. Additional manufacturers have also indicated their intent to support it in the future. See Who for the current list of manufacturers working to support GDTF.
  25. Do I have to use Vectorworks, MA Lighting, and Robe products exclusively to benefit from this file format?
  26. No. In the future, GDTF may be submitted for review to the ESTA Technical Standards Program, but at this time it is simply an open standards-based format controlled by the founding member companies.
  27. Is GDTF reviewed by the ESTA Technical Standards Program and approved as an ANSI standard?
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