Paolo.Prolights Posted October 7, 2024 Share Posted October 7, 2024 Hi there, Has anyone had anything to do with this feature? I honestly can't get it to work properly. As for online duplication, no problem. What happens with the rectangle is this: I add pixel 1 under a normal geometry (top level), I define the pixel as a geometry reference of another top level, as always. I create a dmx mode and add at least one channel associated with the geometry reference otherwise it would not be possible to set the offset in the properties of the gerometry reference, in this case for me it is 1 as it is the first. I select this geometry and try to create a duplication with arrange using rectangle. Count X=21, Count Y=3, Count Z=1, Offset X=24, Offset Y=24, Offset Z=0, Address Offset=4 (As for RGBW pixels). What happens is that all the geometric alignment is correct but the offset count starts from 5 and no longer from one. In practice, it adds the value 4 to the starting value one, but in doing so it is all out of phase by 4 addresses. This function seems to only work by leaving address offset at 1 in the duplication tool. Can anyone tell me how to make this tool work properly? Thanks. Kind Regards. 1 Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted October 9, 2024 Share Posted October 9, 2024 Hi @Paolo.Prolights, thank you for the report. I think what happened is this: originally when implementing it we had the first (original) geometry there 2x. We eliminated this but it seems that while we no longer have the first geometry duplicated 2x, we lost the address of the first one. I will report this. 1 Link to comment Share on other sites More sharing options...
Paolo.Prolights Posted October 17, 2024 Author Share Posted October 17, 2024 Hi @Petr Vanek - Robe, thanks for reporting. Kind Regards. 1 Link to comment Share on other sites More sharing options...
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