cmanley17 Posted May 28, 2021 Share Posted May 28, 2021 The latest release of the GDTF Fixture Builder is now live! Enjoy new features, bug fixes, and improvements. A detailed list can be found below: Feature It is now possible to invert the physical values from Channel Sets. New transform Controls allow you to better work in the 3D section of the builder. The last state of the builder is now stored per user login. So if you accounts use the same PC, each has their own backup system. You can add a SVG as thumbnail next to the PNG image. When adding Channel Functions to existing Logical Channels, you will now be asked for the attribute that you want to choose. There is a new button in the top right to directly go the GDTF-share for the revision you are currently working on. You now can use the arrow key to navigate in the geometry page. Add an alert before deleting a DMX Mode. You can now open multiple GDTF by drag and drop them on the start page of the builder. Bugfixes Fixed a crash when an attribute that has no feature. Fix physical and transmission. Fix loading physical and transmission data. The colorspace is now stored during export. Fix a bug that can happen when you reorder geometries. The vertex count is shown correctly again now. Fix a bug where RDM personalities would be not saved correctly. Don't allow the same attribute/geometry for different logical channels. Improvements The steppers of Real Fade, Acceleration, Move in Black and DMX Change Time increase the values by 0.1. The steppers of geometry position increase the values by 1 for millimeter scale. When a faulty GDTF does not have a logical channel, we automatically create one. Some UI overlapping improvements. The 3D display in the DMX Page does not show the bounding box anymore. The Add Connector button is now localized. The Animation System controls are only shown when there is an Animation System. Unused Channels are now shown in the Channel Chart in the Summery Tab. All the linked DMX Modes are now shown for top level geometry. More error checking on loading GDTF files. - A File in the GDTF is compressed with an unsupported method. Use uncompressed ZIPs only - Unexpected entry for InterpolationTo - Unexpected entry for CanHaveChildren - If two channel functions use the same DMX range, mode masters should be defined - A DMX channel should always have at least 1 channel function - A DMX channel has an unresolved initial function The Bounding Box shows the right unit. You can duplicate Connectors now. 1 Link to comment Share on other sites More sharing options...
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