sl1200mk2 Posted May 31, 2022 Share Posted May 31, 2022 Hi Petr, in Robin Spiider, Mode 10 - Pattern full RGBW, after offset 55, it's written offset 76, 77, 78, 79. isn't it 56, 57, 58, 59? Also in the doc it's written that Mode10 use 123 offsets. Does it mean that from 59 to 123 they're all virtual? best regards, nicolas Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted May 31, 2022 Share Posted May 31, 2022 Hello @sl1200mk2, this is not a typo. These channels are defined by geometry reference of their corresponding pixels. You can see this in the overview of the GDTF builder, here is a screenshot for reference. Hope this helps, P. Link to comment Share on other sites More sharing options...
sl1200mk2 Posted May 31, 2022 Author Share Posted May 31, 2022 thank you Petr for the fast answer :) so I need to refer to <GeometryReference> node in order to calculate offsets, isn't it ? ++ Link to comment Share on other sites More sharing options...
Petr Vanek - Robe Posted June 1, 2022 Share Posted June 1, 2022 Yes, that is what needs to be done. 1 Link to comment Share on other sites More sharing options...
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