ax3lbeats Posted December 8, 2022 Posted December 8, 2022 Hi, when I import any GDTF file from Robe Lighting into Unreal Engine (4 or 5), there are no data visible. For example Clay Paky files work normal. Any help with this issue please?
Petr Vanek - Robe Posted December 19, 2022 Posted December 19, 2022 Hello, if you figure it out, we would also love to know. Also, 5.1 has been crashing consistently on my computer so it's harder to test now. P.
Stuart Pomeroy Posted July 17, 2023 Posted July 17, 2023 It seems that Robe ones do not import because the GDTF includes an SVG which Unreal reads as XML and trys to interpret as the definition file. You can open the GDTF file as a archive using something like 7Zip, delete the svg and then import the GDTF file and it will work fine. I've reported this to Unreal, hope for a fix soon? 1
Petr Vanek - Robe Posted July 18, 2023 Posted July 18, 2023 This is helpful to know, thank you! SVG 2D symbol is in all Robe/Anolis files. Cheers Petr
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