michaelhugi Posted June 14, 2021 Share Posted June 14, 2021 Hello I have a question about Snap in LogicalChannel. The enums are: Yes, No, On, Off What is the difference between Yes and On and what is the difference between No and Off? Link to comment Share on other sites More sharing options...
Petr Vanek Posted June 14, 2021 Share Posted June 14, 2021 The idea was that these are a "truthy and falsey", so they are equal - no equals to off, yes equals to on. Link to comment Share on other sites More sharing options...
niclights Posted June 14, 2021 Share Posted June 14, 2021 I'm not sure what thinking is behind this property. Typically 'snap' behaviour is a function rather than channel level property (for example in a shutter control, I would consider 'closed' and 'open' function ranges as 'snap' while strobe rate is not (ie. fadable/proportional/preferred terminology). I know we used to have a similar instant/fade property in the old Classic software which was helpful if, for example, you had two or more controls in a cue a fade time would apply to controls set to fade (for example pan/tilt or dimmer etc.) whereas those set to 'instant' would go to that value immediately (for example something like gobo). But this was in software from simpler times where a cue could only have a global fade time. Now it is possible to specify times per control per cue in many consoles making this mostly obsolete. The reason I mention this is I'm not sure how many controllers or visualisers currently utilise this or what they do with it (in terms of what your expectations might be). Link to comment Share on other sites More sharing options...
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