Petr Vanek - Robe Posted February 27, 2020 Posted February 27, 2020 Hello @MK Eventtechnik if you define the rectangle's beam geometry not as a Spot or a Wash but as None, it will not make any beam, but will glow when looking into the beam. Hope this helps Petr
MK Eventtechnik Posted February 28, 2020 Author Posted February 28, 2020 It don´t works. @petrvanek How did you make the rings for the Robin 800X MH. I think I need the same. I need a geometry with: Length 83mm Width 70mm Height 10mm and a middle hole of 38mm How can I make this and import this?
Petr Vanek - Robe Posted February 28, 2020 Posted February 28, 2020 Actually, for rings, either you make them or can use the ones in builder, see screenshot below. Or you can make them, either in regular CAD or in things like openscad, export and convert to 3DS in something like meshlab... (see openscad example below). 1
MK Eventtechnik Posted February 28, 2020 Author Posted February 28, 2020 (edited) Now I created this model, converted it to 3ds and imported it but it dont works. I made an easy RGB-W fixture. RGB linked to the new model and W linked to an existing cylinder model. It will not work. https://gdtf-share.com/gdtf.php?page=home&manu=User tests&fix=led spot-wash&rev=3141 Edited February 28, 2020 by MK Eventtechnik
Petr Vanek - Robe Posted February 28, 2020 Posted February 28, 2020 @MK Eventtechnik Please look at the attached screenshot. You have two beams, distanced from each other. Also, each is pointing different direction (the yellow arrow shows where the beam is pointing). Hope this helps P.
dmueller Posted March 4, 2020 Posted March 4, 2020 Unfortunately, you found a bug in the grandMA3 Visualization. It seems that ColorAdditive Attributes on the same level of the kinematic chain but in different geometries (Led4Eck, Led Rund) are mixed together to the same color instead of being independently controllable for each of the geometries.
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