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dmueller

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Everything posted by dmueller

  1. Hi @Paolo.Prolights, continuous pan and tilt rotation is not yet visualized in the grandMA3 3D window. Best regards, Daniel
  2. Hi @Paolo.Prolights, issue with this GDTF file is that it is a compressed zip. A GDTF file shall be uncompressed zip. After I removed the compression the parser of the grandMA3 library correctly parsed the name of the fixture. I can recreate that patching the fixture fails in grandMA3. I have to take a closer look what is the reason for this behavior. Kind regards, Daniel
  3. The GDTF Builder 1.3.12 is now online. Improved in this release: Fixed: it was not possible to enter values for the property Beam Diameter of geometry type “Beam”. Fixed: DMX values were not properly recalculated when copying a channel function to another DMX channel that had another resolution. Fixed: it was not possible to reorder mode master containers by drag ‘n’ drop. Fixed: parsing errors in the fixture template „Moving Mirror”. Improved stability.
  4. Hi Ryan, I tried to access the Builder with the latest Chrome and Firefox and it is working fine. We will have a look if we can figure out what caused the downtime of the Builder. Cheers, Daniel
  5. Hi ketchman77, could you please attach a screenshot of the error. I tested it with the latest Chrome/Firefox/Edge and the login to the GDTF Builder is working fine for me. Kind regards, Daniel
  6. @lyon470 You can find the definition in this chapter: https://gdtf-share.com/wiki/GDTF_File_Description#Model_Collect
  7. Unfortunately, you found a bug in the grandMA3 Visualization. It seems that ColorAdditive Attributes on the same level of the kinematic chain but in different geometries (Led4Eck, Led Rund) are mixed together to the same color instead of being independently controllable for each of the geometries.
  8. dmueller

    Framing

    The 3D visualization of the grandMA3 in version 1.0 does not visualize all attributes yet. For example, the visualization of the framing is one of the attributes that is not supported in the current version.
  9. @David "Rex" Whalen Could you please check your popup setting on Win 7. Popups need to be allowed in order to open a file in the Builder.
  10. Hi Rex, I tried it with the latest Chrome, Firefox and Edge and all of them are working fine on Windows 10. Best regards, Daniel
  11. Ok, now I understand what you mean. It is not possible to change the pixel orientation dynamically at the moment. I have created a Feature Request also for this topic.
  12. Sounds good. I will create a feature request ticket for this.
  13. Hi MattG, could you tell me a fixture where I could take a look at it? Cheers, Daniel
  14. Hi MattG, nice idea. I'm afraid that it will become confusing and complex if this kind of linking would be done in the xml. I would suggest having something like a "apply changes to the same channel in other/selected modes" functionality in the builder for quick editing of several modes at once. What do you think @mgeasey@clearallvisualsllc.com ? Cheers, Daniel
  15. Hi MattG, thanks for the report. This bug will be fixed with the next release of the GDTF builder. Cheers, Daniel
  16. I will have access to an LED strobe in my office next week. I will do some real-life tests with it. I guess the visualizer has to handle the behavior of Duration vs. Rate and when the strobe as a result of both values is full = wash. This is taken from the manual of the Robe Colour Strobe: I think handling this with a mode dependency would only be a "hack" for visualization. Cheers, Daniel
  17. Hey MattG, next will be the definition of a rectangle beam shape. Cheers, Daniel
  18. Hey MattG, thank for the report. I can recreate the issue. Mode Masters and also Relation Follower gets lost if I change the name of a Geometry. Cheers, Daniel
  19. dmueller

    GDTF 3D to MA2

    @mgeasey@clearallvisualsllc.com Could you please attach the GDTF file that has the problem with the output in grandMA2. Or did you upload the file to the GDTF Share and I can download it from there?
  20. How would it be in real life? Duration and Rate have to be at full to have the LED stay on? I had a look at the Atomic 3000 LED. Duration is 7-650 ms Rate is 0,289-16,67 Hz Does the LED stay on if the duration is > 1/f ? For example if the Duration is 500 ms and the rate is higher than 2 Hz?
  21. I guess I found the issue. The GDTF export of the grandMA3 does not export the file with the custom name of the channel function but with the default name (which is "Name of the Attribute <blank> Index of the channel function -> e.g. Dimmer 1). If I change the name of a channel function in the GDTF Builder, upload the file and open it again in the builder everything is fine. The grandMA3 displays the custom name of a channel function only when you edit a fixture type. The encoder bar does not display the name of the channel function but the pretty name of the attribute that
  22. Hi ian, the GDTF builder is only available online. Kind regards, Daniel
  23. The Geometry Type Beam can have every shape you want (with a custom 3ds file). For the beam itself: Currently, the GDTF specification does only have properties to describe a beam origin that is circular (Geometry Type "Beam" Property "BeamRadius" - Description: Beam radius on starting point. Default Value: 0.05; Unit: meter.). Properties to describe other shapes of beam origin are on the list. At the moment I would create a rectangular Geometry Type "Beam" to represent the combined surface of the LED output. Unfortunately, the beam origin and the beam itself would be circular.
  24. Hi all, the origin of the GDTF file defines its insertion point. The specification does not prohibit to move the top-level geometry away from the origin. But it will maybe confuse the user if the object is not inserted at the position he expected because of an offset of the parent geometry object. It is possible to have a geometry without a model linked. The current version of the GDTF builder does not support this yet. The next version will do! Cheers, Daniel
  25. Hi MattG, a first definition of Macros and Visual Macros is part of GDTF 1.0. Find it here: https://gdtf-share.com/wiki/GDTF_File_Description#Macro_Collect This definition by far does not yet cover all requirements to map any built in effects. It is on the list to improve this part. Once this is done some kind of an editor will be added to the builder. Cheers, Daniel
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